Although Diablo is an inherently single-player-focused game, Blizzard is looking to diversify the type of content that it provides its users, especially with so many other RPGs vying for attention in the market. The changes to the PvP, PvE, and other modes come after a round of Closed Alpha testing, which suggested to the company that certain tweaks to the game are necessary. Given the vast number of changes that need to be made, it is no surprise that Blizzard has pushed back the date of release, and is now looking to release the game in the first half of next year. Diablo Immortal will be released for iOS, Android, and Windows PC on June 2, 2022.Blizzard’s official website stated that the main changes to be made to the game are in the PvP, and endgame content, along with changes to PvE content, as well as additional controller support. Pre-registration for Diablo Immortal is already live on this page for mobile, while Battle.Net will handle things on PC. Players will get to choose between six character classes and will have to battle some familiar baddies like Baal, one of three Prime Evils alongside Mephisto and Diablo. The company also revealed that the plot of the game is set between the events of Diablo II and Diablo III. And to ensure that the finicky gesture controls on a phone don't ruin the experience, the developers have added thick black bars on all sides by proportionally shrinking UI elements such as the mini-map, ability icons, and the top-level menu buttons. And for the first time, Blizzard claims that a Diablo game will let players use the W/A/S/D directional keys to navigate their way around the map. Diablo Immortal will retain the familiar left click-heavy button combo that has been a staple of the series for character movement and abilities, but Blizzard fleshed out the former with W/A/S/D key support as an extra method for movement controls.
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